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	<title>Comments for Daniel Soltyka | Game Programmer</title>
	<atom:link href="http://www.danielsoltyka.com/index.php/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.danielsoltyka.com</link>
	<description>Video Game Programmer Portfolio and Blog</description>
	<lastBuildDate>Wed, 30 Jun 2010 12:58:34 +0000</lastBuildDate>
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		<title>Comment on C++ Vector2D &amp; Rectangle classes by Daniel</title>
		<link>http://www.danielsoltyka.com/index.php/2010/05/30/c-vector2d-rectangle-classes/comment-page-1/#comment-14</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Wed, 30 Jun 2010 12:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=733#comment-14</guid>
		<description>Mmm thats not a bad idea.  The current Rectangle::Distance() method gives the distance between the center of each Rectangle, but yes minimum distance would be more useful for collision resolution. In fact I&#039;m pretty sure it&#039;s already sort of happening in the Rectangle::GetIntersectionDepth method, but being factored out into a unique method that gave you distance feedback could likely be useful.

I&#039;ll implement that and update the post soon.</description>
		<content:encoded><![CDATA[<p>Mmm thats not a bad idea.  The current Rectangle::Distance() method gives the distance between the center of each Rectangle, but yes minimum distance would be more useful for collision resolution. In fact I&#8217;m pretty sure it&#8217;s already sort of happening in the Rectangle::GetIntersectionDepth method, but being factored out into a unique method that gave you distance feedback could likely be useful.</p>
<p>I&#8217;ll implement that and update the post soon.</p>
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		<title>Comment on C++ Vector2D &amp; Rectangle classes by Ras</title>
		<link>http://www.danielsoltyka.com/index.php/2010/05/30/c-vector2d-rectangle-classes/comment-page-1/#comment-13</link>
		<dc:creator>Ras</dc:creator>
		<pubDate>Wed, 30 Jun 2010 12:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=733#comment-13</guid>
		<description>Nice .. but what about an efficient implementation to get the minimum distance between two rectangles.</description>
		<content:encoded><![CDATA[<p>Nice .. but what about an efficient implementation to get the minimum distance between two rectangles.</p>
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		<title>Comment on Developing a simple plugin architecture in C# by Daniel</title>
		<link>http://www.danielsoltyka.com/index.php/2009/08/10/developing-a-simple-plugin-architecture-in-c/comment-page-1/#comment-7</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 10 May 2010 05:17:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=324#comment-7</guid>
		<description>@Davo Thanks for the link!  I updated the original post with that info.</description>
		<content:encoded><![CDATA[<p>@Davo Thanks for the link!  I updated the original post with that info.</p>
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		<title>Comment on Developing a simple plugin architecture in C# by Davo</title>
		<link>http://www.danielsoltyka.com/index.php/2009/08/10/developing-a-simple-plugin-architecture-in-c/comment-page-1/#comment-6</link>
		<dc:creator>Davo</dc:creator>
		<pubDate>Mon, 10 May 2010 03:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=324#comment-6</guid>
		<description>&quot;however the source download on that page is down”&quot;

Hi,
 I found that file. It is inside this zip file for the month of January 2003.

ftp://ftp.cuj.com/sourcecode/cuj/2003/cujjan2003.zip</description>
		<content:encoded><![CDATA[<p>&#8220;however the source download on that page is down”&#8221;</p>
<p>Hi,<br />
 I found that file. It is inside this zip file for the month of January 2003.</p>
<p><a href="ftp://ftp.cuj.com/sourcecode/cuj/2003/cujjan2003.zip" rel="nofollow">ftp://ftp.cuj.com/sourcecode/cuj/2003/cujjan2003.zip</a></p>
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		<title>Comment on More 2D Sidescroller Progress&#8230; by Daniel</title>
		<link>http://www.danielsoltyka.com/index.php/2009/05/19/c-xna-more-2d-sidescroller-progress/comment-page-1/#comment-5</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 29 Mar 2010 18:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=127#comment-5</guid>
		<description>Thank you for the offer, but honestly I&#039;ve changed the architecture enough that old snippets aren&#039;t terribly useful anymore.  A lot of the platformer code was based on the Plaformer Starter Kit, which honestly wasn&#039;t able to do a lot of what I wanted.  After redoing the architecture and switching over to Farseer  physics, I don&#039;t foresee myself looking back :)</description>
		<content:encoded><![CDATA[<p>Thank you for the offer, but honestly I&#8217;ve changed the architecture enough that old snippets aren&#8217;t terribly useful anymore.  A lot of the platformer code was based on the Plaformer Starter Kit, which honestly wasn&#8217;t able to do a lot of what I wanted.  After redoing the architecture and switching over to Farseer  physics, I don&#8217;t foresee myself looking back <img src='http://www.danielsoltyka.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on More 2D Sidescroller Progress&#8230; by Hatsya</title>
		<link>http://www.danielsoltyka.com/index.php/2009/05/19/c-xna-more-2d-sidescroller-progress/comment-page-1/#comment-4</link>
		<dc:creator>Hatsya</dc:creator>
		<pubDate>Mon, 29 Mar 2010 02:03:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=127#comment-4</guid>
		<description>Daniel, I still have some of your old code snippets, before you updated your Platformer Game page. Just e-mail me in case you&#039;ll need it back for your website.</description>
		<content:encoded><![CDATA[<p>Daniel, I still have some of your old code snippets, before you updated your Platformer Game page. Just e-mail me in case you&#8217;ll need it back for your website.</p>
]]></content:encoded>
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		<title>Comment on Final Sidescroller Pre-Alpha by Paul</title>
		<link>http://www.danielsoltyka.com/index.php/2009/05/26/c-xna-final-sidescroller-pre-alpha/comment-page-1/#comment-3</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 26 May 2009 23:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.danielsoltyka.com/?p=233#comment-3</guid>
		<description>Looking good dooder</description>
		<content:encoded><![CDATA[<p>Looking good dooder</p>
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